Dr. Erika Seigel, Omnicept AI Research Scientist, and Lauren Domingo, Omnicept Developer Advocate, teamed up for this overview of the Omnicept cognitive load machine learning algorithm. See below or watch on HP Support's YouTube channel.
In this blog post, we will go over the quick basic steps to get you started on how to get the Reverb G2 or Reverb G2 Omnicept Edition headset tracking on Unity using OpenXR. For this, we will be using Unity Engine LTS (2020.3) and the OpenXR package.
Sergi and Lauren will be leading an Omnicept SDK Unity Plugin course for free on Circuitstream.com!
This class will include an overview of what is Omnicept, how to access VR headset and controller functionality as well as a developer focused walkthrough on a simple game that utilizes Cognitive Load readings to adjust the difficulty. You are welcome to join us!
With the launch of the HP Omnicept SDK, HP introduces VR Spatial Audio, which gives VR applications an immersive sound environment. Users perceive sound sources to originate from their relative position in the virtual environment. A Machine Learning approach provides a more realistic audio experience.
You are invited to familiarize yourself with the methods and dataset used in creating the HP Labs Omnicept cognitive load inference engine.
Start with the link below for the ReadMe which will give an overview of the experiment, procedure and the data descriptions. You must login or create an HP ID to download the data set.