1.12 Release Notes
- C++ Omnicept 1.11 plugins are backward compatible with 1.10 Runtime
- Dynamic Module Loading Optimizations reducing CPU and power consumption
- Unreal Engine 4.27 plugin
- Tray app: Overview - Read the overview for more detailed information. TLDR: Omnicept users will get a Windows toast notification to approve/deny access to their sensor data, to send back to the Omnicept enabled software application. Software applications can handle this new process by getting status of this subscription via Unity and Unreal SubscriptionList.