Fixes:
- Unreal Engine error thrown during installer.
- Unreal Engine returning nonzero when using Omnicept plugin.
New:
- Developer Mode: In the Omnicept Tray App (Overview ), there is a setting Omnicept Client Approval Settings. Turn this off to bypass the authorization of applications to connect to Glia. This is default set ON.
Not new this round but worth repeating:
- 1.12 Tray app: - Read the overview for more detailed information. TLDR: Omnicept users will get a Windows toast notification to approve/deny access to their sensor data, to send back to the Omnicept enabled software application. Software applications can handle this new process by getting status of this subscription via Unity and Unreal SubscriptionList.